Update #1


Proposal

Project Description:

For my final project, I am planning to make a snake game. The player will play as a rectangular bar (snake) to collect squares (food), There would be walls on the corner of screen and any time the player touches the wall the game would reset. Along with that, following restrictions are present,

  • there won’t be any score.
  • The snake would not increase in size and would not animate like in normal game where if you turn the head of the snake turns and body follow it. Instead entire snake would rotate in the direction you give.

For this I am planning to use 3 systems altogether, 2 systems from my colleague and my own system:


Update

Current Work:

In this week, I had work on integrating the above system in my project and testing on different stuff to make it work on my game.

I had no problem in integrating and testing both the collision system or the audio system till now and is pretty easy to use due to documentation they had provided.

I have also created my mesh objects for the game.

 Future Work:

Finishing game logic to use all system when needed

Get EAE6320_Final_Project

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